Marek denko biography examples

  • I was born in Slovak republic.
  • Long passed Opportunities – After the summer of 2023, I finally mustered up some additional energy to complete a project I began over 2 years ago.
  • I was born in Slovak Republic in 1980.
  • 3dartworks

    .Long passed Opportunities – After the summer of 2023, I finally mustered up some additional energy to complete a project I began over 2 years ago. It had been quite some time since I genuinely enjoyed working on my personal 3D art. With a lot happening in my life, mainly revolving around family (which is a good thing), finding time to what I’ve always been passionate about has become increasingly challenging.Next Untitled Study – After some spring cleaning up I found this lying / hiding / dying / rotting in the deep folders of my hard drive.. Thought… okay its from 2018 so 3 years old stuff but still cool so decided to release it out.Lego – study – Yeah, boring times during all the covid-19 days. During early 2020 (first lockdown) I spent 3 days with kids sorting out lego bricks by colors. We put together all of those beautiful transparent pieces aside and I made some pictures which inspired me to make some 3d version.Devil’s fine-tuning cathedra – I must admit it maybe a bit inappropriate to publish such a hellish project in these rather dark times but better sooner than later than never. I was about to write an essey about it but I wont. I just want it out so I can focus on a bit more optimisti

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    Gloria Pizzilli

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  • marek denko biography examples
  • How was ArchViz ten years ago

    In today's digital landscape, where the majority of CG artists primarily showcase their work on social media platforms, it has become challenging to highlight specific works or individual creators. Initially, new 3D visualizations are shared by the creators themselves, often across multiple accounts, before being picked up and reposted by various aggregators. Consequently, new content becomes quickly entangled with older posts in an endless cycle of re-sharing. With such a vast volume of publications, any new creation is often forgotten the very next day. However, this wasn't always the case.

    Before the advent of social media, the Archviz community shared their 3D visualizations on specialized thematic websites. The most exceptional works were curated by site administrators and received recognition through awards. These outstanding pieces were prominently featured in dedicated sections on the websites, serving as benchmarks for quality and trend indicators within the Archvis industry. Top works could spark attention and discussion for weeks on end. The works showcased below exemplify this era. Some may even be deemed epic, representing a bygone era of legendary CG artists.

    These works were crafted in a time when:

    • Corona Renderer did not exi